Start here

Learn the system one layer at a time.

The tutorial path should teach generic actions first, then movement and board position, then Channel, Offering, Gates, elemental regions, and story tests.

01

Meet the Chosen

Read Combat Profile: ATK, FORT, RNG, SPD, INT, INIT, LIFE. Understand Basic Strike, Move, AP, and MP.

02

Move on the board

Use orthogonal movement, range, adjacency, line of sight, terrain, and Gate spaces.

03

Play basic cards

Use generic cards to teach cost, target, timing, Action, Flow, and Reaction before adding elemental identity.

04

Channel resources

Place cards into the Channel Zone, wait for them to become Ready, and generate Essence.

05

Use Offering

Learn defensive combat-chain decisions and elemental relationship-based prevention.

06

Enter story mode

Use Element Tests, scenario Beings, Structures, companions, and Moribito-style trials to connect mechanics with narrative.

Current site status

This is a foundation site, not the final rule portal.

Next additions should be character pages, card galleries, illustrated turn examples, a glossary, and downloadable print/playtest material once assets are locked.